Achievement Unlocked



Achievement Unlocked, a free online Puzzle & Skill game brought to you by Armor Games. Who needs gameplay when you have ACHIEVEMENTS? Don't worry about beating levels, finding ways to kill enemies, or beating the final boss. Focus solely on your ultimate destiny. Doing random tasks that have nothing to do with anything. Metagame yourself with ease! Self-satisfaction never. Play as everyone's favorite elephant in Achievement Unlocked 2! If you're a completionist, then this game is for you. With over 200 achievements to unlock, you'll be filled with fun for hours on end. Kongregate free online game Achievement Unlocked - Metagame! Self-satisfaction never felt so. Don't worry about beating levels, fi. Play Achievement Unlocked. Achievement Unlocked is a platformer meta-game based on getting achievements, where you control a little blue elephant exploring the facility it is stuck within. The blue elephant is the same one as in many of jmtb02's games. The intro song was done by Minoff, while the music playing during gameplay was created by Kevin MacLeod.

  1. Achievement Unlocked 2
  2. Achievement Unlocked 3
  3. Achievement Unlocked Walkthrough
  4. Achievement Unlocked
Achievement Unlocked

Achievement Unlocked 2

Everything About Fiction You Never Wanted to Know.
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'Don't worry, metagaming is all that matters.'

Achievement Unlocked is a Web Games by Jmtb 02, that could be considered a metagame about metagaming. It is the Spin-Off/sequel to Elephant Rave. The game features an elephant in a room, and a myriad of achievements ranging from simple things like moving left and right, to more complex things like dying a certain amount of times, or visiting certain points in the room in a certain order. You can earn 13 achievements by starting up the game and standing still.

The only real point to the game is to get all of the achievements -- there isn't really any story or anything to speak of. The game ends once you get all of the achievements.

Two subsequent sequels was made. The first of them, Achievement Unlocked 2 pokes fun at the concept of Downloadable Content. It also has a Time Trial challenge and a multiplayer mode. Achievement Unlocked 3 extends the amount of achivements to 400, includes a ladder system, and adds an Excuse Plot where you collect pellets for the Hamster King.

The same elephant stars in This Is the Only Level and its sequel, as well as Elephant Rave HD and Elephant Rave sLoWdOwN Remix, Run Elephant Run, Obey The Game! and Elephant Quest.

If you're here because you were actually looking for information regarding video game achievements, you're looking for Cosmetic Award.

  • 100% Completion: The entire point of this game.
  • Bragging Rights Reward/Cosmetic Award: Pretty much the whole game, but especially the 'Too Much Free Time' achievement, which you get for getting every other achievement in the game.
  • Deconstruction: Of the Achievement system.
  • Double Jump: Attempting to do so in the first two games is an achievement in itself. It's really available in the third game, and trying to triple-jump gets an achievement.
  • Fat Bastard: King Hamster
  • Gotta Catch Em All: This is pretty much the whole point of the game, to get all the achievements. You even get an achievement for getting an achievement!
  • Guide Dang It: Most of the 'numbered points' achievements, particularly '(2*125)+3' and '3*(30/(15-13))'.
    • Also, one of the achievements is for visiting the hint page
    • Several achievements are for changing the elephant's colour, but you're not told how to do this.
    • 'Can't Follow Instructions' in the sequel. You right-click, and click 'Don't Click Here.'
    • The craziest of them? type the game's URL in another tab while you're still playing it, and you'll gain access to the Hot Coffee screen. Move about in that mini-stage, and stand onto the coffee cup to get more achievements. But wait, there's more: in that secret screen, there's another secret screen, named Cold Coffe. It's found by falling off the side of the Hot Coffee screen. Standing on top the Cold Coffee mug also gives you an achievement. It's pretty safe to say that AU2 also pokes fun at the very notion of Guide Dang It.
  • It's All Upstairs From Here: In the second game, finishing the game involves jumping to the top of the Cataclysm level.
  • It's Up to You: Seriously.
  • Konami Code: Required to get an achievement: 'Too Much Contra'
  • Mood Whiplash: The Cataclysm (or Roof) in the second game.
  • Mundane Made Awesome: The description of the second game.

This is a game about you.
Yes you, the player: A lowly blue elephantIn a Worldthat has no defining purpose.But you will create a purpose,and that purpose is to do the unthinkable. The extraordinary. The tasks that few have thought to achieve. The world you struggle in pushes back with tremendously nonsensical squares and launchers...coins that pay for thingsyou would only imagine should have been free to begin with.Spikes will be hellbent in causing your demise.This will not be easy. And while the road of purposelessness will be overbearing you will succeed. You know why?
Welcome to metagaming hell.
Welcome to Achievement Unlocked 2.

    • Also, the ending:

I have triumphed.
I have collected 250 individual achievements.
I was never obligated to finish the achievements given to me. So much time has elapsed... I could have baked a pizza, went for a run, helped my sister move her apartment across town... but instead I sat here.
I SAT.
Here I sat, pushing the arrow keys, moving a little 20 pixel elephant around a screen doing fairly random tasks. First I was getting rewarded for no particular reason; soon after, I started to earn achievements on my own accord. By the end, I became The Master. I won.
I WON.
I played Row Row Row Your Boat. I ran in a giant hamster wheel. I even pooped a pastry. In the end, it all made sense. I needed to achieve. I needed to win. And even though I got there with a bit of stress, time-wasting, and lack of diginity, I achieved what few have ever done.
I CONQUERED.
Congratulations player. YOU HAVE DONE IT.

  • Nonstandard Game Over: In the second game, going upstairs to finish without all of the achievements.
  • Obvious Beta: The third game. Several achievements are glitched, and the frame rate is horrible.
  • Only Smart People May Pass: The two number point achievements mentioned above are quite simple to anyone able to do mid-level mathematics.
    • Or for those who have the ability to obtain and use a calculator.
    • Also, in the second game, there are some achievements you need to know how to play the piano in order to get.
  • Press X to Die: In the second game, the 'Panic' button kills your elephant. There are several achievements for doing interesting things with this effect.
  • Shout-Out: A number of the achievements, such as 'THIS IS SPARTA', 'Meaning of Life', 'Stayin' Alive', 'It's a Jump to the Left' and 'And it's a step to the Ri-i-ight!'.
    • In the second game, there's an achievement called 'The Bends'.
  • Solid Gold Poop: In the sequels, the elephant can poop pastries, and eat them too.
  • Solve the Soup Cans: 'My Favourite Spot' stands out in particular.
  • Spikes of Doom: And they even change color when touched.
  • Stupidity Is the Only Option: Some of the achievements require you to jump into spiked pits. Repeatedly.
  • Video Game Cruelty Potential: Some of the achievements require you to kill the poor elephant you're controlling a certain number of times.
  • Welcome to The Real World: The first sequel's top level is supposed to be the real world (called the cataclysm), with a dramatic music playing when you enter it. The background is a picture of a city (from the picture, it's probably Chicago) at twilight. You even get an achievement if you kill yourself in the cataclysm.
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Unlocked

Brendan Wolff founded Allied Achievement in 2013, and has been the Head of School at Achievement Unlocked since 2016. At the request of several families, he started the school to provide an appropriate educational environment for students who had been underserved in their previous settings. In addition to his responsibilities as Head of School, Brendan is heavily involved in students behavioral and social/emotional development. He also teaches several classes, including Roleplaying Games, Chess and Current Events. His favorite part of working at the school is helping students find creative solutions to difficult problems.

Amanda Iturbe has wanted to be a teacher since she was 13 years old and taught her first program for kids with special needs in her community. She spent 10 years after college in the Boston area, where she gained experience in a variety of school settings and a masters degree in special education from Simmons College. She has recently returned home to educate the youth of New York City...and because she missed good pizza and bagels. She likes to read, knit, and never takes herself too seriously-it's amazing what you can learn when you're busy having fun.

Michele is the science teacher at AU. She earned her BFA in Fine Arts from University of Florida. Having long believed in the pivotal importance of progressive education, it was having her own two children that inspired her to go back to school to become a teacher, earning her master’s and dual licensure in Childhood Education and Students with Disabilities. She is also certified in Gifted and Talented education. She has been teaching school in NYC for the last 12 years. When she is not teaching she enjoys cooking vegan meals, traveling, and patting her very fluffy cat.

Lori has been teaching in a variety of special education environments for over twenty years. She has taught all subjects in an elementary level classroom as well as held positions as reading and math specialist and school librarian. Lori has taken one-year sabbaticals two separate times in her career. During those times, among other things, she has worked as a Feline Behaviorist at the ASPCA

Meaghan is the Drama teacher as well as a Support Staff for the students and teachers at AU. A graduate of Sarah Lawrence College, she is also a working actor with experience in film, tv, and theatre in NYC. Meaghan is a proponent for the arts and how imagination and creativity can build and strengthen socio-emotional skill sets and proactive, positive problem solving. Fun fact: Meaghan loves to make soup from scratch - especially when she can use vegetables she grows in her rooftop urban garden!


Rebecca-Emma Kaplan

Rebecca-Emma Kaplan is dedicated to supporting the academic education and social/emotional learning of students with special needs. She has worked with persons with disabilities for the past three years. Her support experience includes the teaching of ADL, BADL, IADL, DBT, and MBT skills, and she has supported persons in residential treatment settings, home settings, and school settings. Rebecca believes that every challenge is an opportunity for growth, and works to support the self-advocacy, emotion regulation abilities, and interpersonal effectiveness of those she works with. Rebecca has a BA in Studio Art and certificate in museum studies from Smith College, as well as Peer Specialist and Mentalization Based Treatment training certificates.When she is not working at school, Rebecca can be found playing music in the DJ booths of various Brooklyn hot spots.


Jime

Jime Gracia holds a BFA in Visual Art from Washington University in St. Louis. Currently, Jime is a Postbaccalaureate student at Borough of Manhattan Community College, completing coursework required to apply for a master’s degree in Occupational Therapy. Jime has shadowed Occupational Therapists in a variety of settings including schools, Hippotherapy facilities, and hand therapy clinics.

Carly (she/they) has worked at AU since last August. They work as floating support and also teach coding. They bring knowledge of computers, video games, and reptiles. Carly’s favorite thing about AU is getting to hang out with such awesome kids.

Achievement Unlocked 3


Achievement Unlocked Walkthrough

Sophia Sherman

Achievement Unlocked

Sophia Sherman has been the School Counselor at Achievement Unlocked since August 2020. She graduated with a Dual Masters Degree in Child Development and Social Work in 2017 from New York University and Sarah Lawrence College. In her spare time, Sophia enjoys spending time with her dog Otis, reading, and traveling. She enjoys working with the warm AU community of students and their families.